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Kerbal space program 1.1 mods
Kerbal space program 1.1 mods









  1. Kerbal space program 1.1 mods how to#
  2. Kerbal space program 1.1 mods mod#
  3. Kerbal space program 1.1 mods manual#
  4. Kerbal space program 1.1 mods mods#

Updates the aerodynamics model to one much more accurate to the real world.

Kerbal space program 1.1 mods mods#

These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.įerram Aerospace Research Continued (FAR) Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods.

Kerbal space program 1.1 mods mod#

Modular parts mod for building custom service modules. Successor to the original KW Rocketry mod.Īctually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more.Īdds a vanilla-friendly life support system and penalties, with consumables (Snacks) and different parts to store and produce them.Ī collection of assorted spaceship and rocket parts inspired by the soviet space program. Parts which can be used to help build remote outposts on other bodies.Ī parts collection for rockets, many inspired by real-life designs. Works with vanilla and integrates well with Near Future TechnologiesĪ set of parts for linking together spacecraft or moving parts around on them during missions.Īdds an inventory system and parts of different sizes to transport objects and parts on. A good free substitute for the Breaking Ground expansion.Įxpands the tech tree to cover more exotic types of energy and propulsion.Įxpands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. This mod provides pretty optimistic but generally viable spacecraft technologies.Ī collection of parts for creating fighter planes and especially biplanes.įlexible joints and articulation which allow spacecraft to contain moving parts and change during missions. These mods add new components for building vehicles.Ī collection of parts for building large spaceplanes.

kerbal space program 1.1 mods

  • : Those mods are well integrated into the Career Mode tech tree.
  • This incomplete list contains some major mods or addons for Kerbal Space Program.

    Kerbal space program 1.1 mods how to#

    For an exhaustive list, see here on the forums.įor instructions on how to install these mods and addons, please refer to the addon page. Scatterer-atmospheric scattering (v0.024- ) 1.This incomplete list is not intended to be exhaustive. Quick mods: Malah's Quick mods: Updated QuickSearch, QuickStart and QuickBrake NavBallsToYou - make the navball appear automagically in map view under 1.1 pre-release Mark One Laboratory Extensions (M.O.L.E) MakeItSmall - Because sometime you need stuff to be smaller Lithobrake Exploration Technologies 0.3.3 Landing Height: Show distance from bottom of your vessel to ground Kerbal Live Feed Kerbal Live Feed - Interstellar Flight Inc (FORK) IFI Life Support Interstellar Flight Inc. HyperEdit Beta (Scroll to the bottom for beta compatible with KSP 1.1) German WWII rockets including never built absurdities No UI.īuffalo: NASA Inspired MSEV, & fly like "JetMan" Yves Rossy with the JetWing! (0.2.8) Ĭonvair NEXUS - super heavy Historical Launch Vehicle ĬONTARES 1.6.4 addon for Tantares and TantaresLV ĭefaultActionGroups v1.1: Cockpit lights in Light action group.

    Kerbal space program 1.1 mods manual#

    As not everyone uses ckan, here's a copy-pasted list for anyone doing manual installs, full credit to Sma on the forums:īetterCrewAssignment v1.1: Smarter by default. I've found a list of mods working in the 1.1 pre-release (Link!) but I think it would be a good idea to have a decent list of mods working in the full 1.1 release here on the subreddit. With all the sweet sweet RAM KSP can use in the 1.1 update, I know I'll be going a little crazy with the mods. Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info

    kerbal space program 1.1 mods

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    Kerbal space program 1.1 mods